whola
Fresh Meat
Posts: 5
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Post by whola on Sept 17, 2015 8:24:15 GMT -5
I'd really like more towns and spawn points! I vote yessss.
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Post by Zeek on Sept 17, 2015 12:26:44 GMT -5
Currently only adding mods off of Steam Works. I'll incorporate them as long as they are compatible with each other.
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agingdowager
The Kentucky Rangers
Posts: 28
AKA (in game): dowager_countess
AKA (in game): dowager_queen
AKA (in game): dowager_baroness
Reputation:: Chef
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Post by agingdowager on Sept 18, 2015 9:51:40 GMT -5
As a yes/no vote I vote yes but having played on a server with Bedford some time ago I must say its a bit out of balance (or was). No worse than WP to Muld I suppose but like WP now I think everyone would just go to Bedford Falls. It has tons of loot! Not trying to discourage this, as I vote to add them, but worth considering. I wanted to agree with this. Bedford Falls has two major military zones with more guns, ammunition, and healing supplies than a server can possibly use. One room in the east-end military base has over 500 pounds of healing supplies! Furthermore, Bedford's code is currently outdated, and so foraging and trapping are both impossible there. My vote is for an additional town other than Bedford, as lovely a town as it is.
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JordosS
The Agency
Posts: 263
AKA (in game): Nicola Tesla
AKA (in game): Usain Bolt
AKA (in game): Drakon
Reputation:: Veteran
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Post by JordosS on Sept 18, 2015 10:30:02 GMT -5
I'd just like to see new areas at the moment as I have done a quick look at the Hydrocraft mod and just feel that the sprites look a little out to place. Can't really imagine myself building a windmill outside the safe house I am trying to survive in, especially when it is about 1/8th the scale of a real windmill hehe. I do suppose though if mountable horses are in it then I could ride around like a post apocalyptic Don Quixote . I'm just curious what mods Mr. Zeek Zeek added! Windmill + Don Quichote reference for the win! Btw though, windmills can be in all shape and sizes depending on the needs of the user/builder. so the term 1/8th of a normal windmill (rather windturbine) isnt really true. On topic: when can we expect Bedford to be added? I think Trapping and Foraging arent that important as it is to create just a new battleground. Maybe we can nerf the map if admins demolished some of the lootspawns around. I still totally vote this map on the server even for its shortcomings.
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Post by Dryke on Sept 18, 2015 10:57:18 GMT -5
For now we probably need to wipe the server and restart to activate these mods...might be a good time to also consider a new area? Or maybe not...but just trying to look ahead and avoid an unnecessary wipe again later
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whola
Fresh Meat
Posts: 5
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Post by whola on Sept 18, 2015 17:25:03 GMT -5
The only other mods I'd want aside from a few more maps, is the hair color mod. We could all use a bit more variety IMO. I want red hair that is actually red! ):
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swainoez
Steam ID Swainoez
Survivor
Posts: 55
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Post by swainoez on Sept 19, 2015 4:34:32 GMT -5
I don't understand why they just didn't include a palette like you have for selecting clothes, then again I couldn't imagine people raiding Pharmahug for a platinum blonde hair dye when their roots start coming through .
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whola
Fresh Meat
Posts: 5
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Post by whola on Sept 19, 2015 6:10:00 GMT -5
Yeah a palette would of been helpful. The additional hair colors mod would help me to become a ginger. Me wants.
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agingdowager
The Kentucky Rangers
Posts: 28
AKA (in game): dowager_countess
AKA (in game): dowager_queen
AKA (in game): dowager_baroness
Reputation:: Chef
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Post by agingdowager on Sept 19, 2015 6:20:28 GMT -5
Yeah a palette would of been helpful. The additional hair colors mod would help me to become a ginger. Me wants. Not even gingers want to be ginger.
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whola
Fresh Meat
Posts: 5
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Post by whola on Sept 19, 2015 6:24:57 GMT -5
Good point. But I wanna be >.>
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JordosS
The Agency
Posts: 263
AKA (in game): Nicola Tesla
AKA (in game): Usain Bolt
AKA (in game): Drakon
Reputation:: Veteran
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Post by JordosS on Sept 19, 2015 7:24:01 GMT -5
For now we probably need to wipe the server and restart to activate these mods...might be a good time to also consider a new area? Or maybe not...but just trying to look ahead and avoid an unnecessary wipe again later NOOOO NOT ANOTHER SERVER WIPE PLEASE. Although it is good to think ahead. Would adding new towns/buildings require a server wipe?
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Snow
"Talk is cheap. Show me the CODE."
Survivor
Posts: 72
AKA (in game): Snow
AKA (in game): Legend
AKA (in game): Wesley Pipes
Reputation:: Enigma
Group(s) In-Game:: Fractured Legs
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Post by Snow on Sept 19, 2015 9:40:33 GMT -5
Yeah a palette would of been helpful. The additional hair colors mod would help me to become a ginger. Me wants. Not even gingers want to be ginger. {Spoiler} Im Ginger, so I disagree lol. I've never had a problem with women.
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Snow
"Talk is cheap. Show me the CODE."
Survivor
Posts: 72
AKA (in game): Snow
AKA (in game): Legend
AKA (in game): Wesley Pipes
Reputation:: Enigma
Group(s) In-Game:: Fractured Legs
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Post by Snow on Sept 19, 2015 9:46:33 GMT -5
For now we probably need to wipe the server and restart to activate these mods...might be a good time to also consider a new area? Or maybe not...but just trying to look ahead and avoid an unnecessary wipe again later NOOOO NOT ANOTHER SERVER WIPE PLEASE. Although it is good to think ahead. Would adding new towns/buildings require a server wipe? I want to say adding a new area only requires a soft reset, I could be wrong.
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Post by Dryke on Sept 19, 2015 10:33:38 GMT -5
Well, since as it turns out we didn't need a wipe to put in the new mods, maybe we also will not need a wipe to add new areas. Yay for less wipes!
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Snow
"Talk is cheap. Show me the CODE."
Survivor
Posts: 72
AKA (in game): Snow
AKA (in game): Legend
AKA (in game): Wesley Pipes
Reputation:: Enigma
Group(s) In-Game:: Fractured Legs
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Post by Snow on Sept 19, 2015 14:36:36 GMT -5
Well, since as it turns out we didn't need a wipe to put in the new mods, maybe we also will not need a wipe to add new areas. Yay for less wipes! Yeah you don't lose and hard data on a soft wipe YAY!
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